Hello, I'm Chun-Yu Lo.

FRENTEND DEVELOPER & UXUI DESIGNER.
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About Me.

Hello,I'm frontend developer & UXUI designer.

I'm also a multidisciplinary Human-Computer Interaction designer. My design field is to develop applications for interactive, immersive experiences using design, code creative technologies, and AR/VR. I am currently a research assistant in Architectural Informatics Lab, Hsinchu City, Taiwan.

  •    1 year FrontEnd Experiences
  •    6+ years Design Experiences
  •    2+ years VR Development Experiences

  • JavaScript (ES6)
  • React
  • Node.js
  • TypeScript
  • React
  • Node.js
me

Experience.

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Selected Projects

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CYL's personal website

The web is Chun-Yu Lo's personal portfolio website, and there are various types of works inside it, such as FrontEnd, UX/UI, AR/VR, Robot, etc.

JavaScriptCSSHTML

Natural Human-Drone Interface

The project aims to develop a natural human-drone interface for non-professional pilots can use in their domains.

User ExperiencsVRInteraction

Cyberloon

This project aims to design and develop an autonomous balloon robot that can search for noise and sound in the space.

RobotPath AlgorithmMechanism

Open IoT Website

This is a website for our IoT devices deployed in cities for collecting various data to understand the city and visualize them.

Node.jsReact.jsIoT

Robot Controlled Camera

The research aims to intergrate robot arm and virtual cameras in Game Engine to achieve better camera movements effects.

Robot ArmUnreal EngineFilm

Smart Drone

This project develop a system that wearable devices can wirelessly communicate with Game Engine and develop a website can visualize the devices's status.

FrontEndUser ExperienceWearable Device

S.N.O.W.

This project introduces the notion of additive manufacturing through investigating a unique method of digital fabrication. Rather than building an object through selectively depositing melted material in a predetermined path layer-by-layer

Computational DesignMaterialFabrication

Project Project

Enter is a project designed as a VR game, the concept is to walk the audience through residential buildings led by games and missions. There are several classic architecture cases in the scene and tasks to lead the audiences through the whole game tour.

Virtual RealityInteractionExhibition

Tube in Construction

In "Tube In Construction", we focus on the potential structural performance between metal bending and interlocking joint. We are interested in the high degree of freedom and continuity of metal bending.

JavaScriptCSSHTML

Armbelivable

Armbelivable aims to challenge the application of combining the robot arm with 3D-printing. Also testing the effects and limitation of the material of PLA.

Computational DesignRobot PrintingMaterailFabrication

Marching Cube

Marching Cube is a computer graphics algorithm. The application of this algorithm are mainly concerned with medical visualizations such as CT and MRI scan data images, and special effects of 3D modelling.

C#Algorithm DesignComputer Graphic Algorithm

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